Is UI SFX free for commercial use?
Yes. UI SFX is free, and its license allows commercial use.
“MIT code, CC0 audio, and CC0 sound-pack art” github.com/romainsimon/uisfx
Read on the official page github.com/romainsimon/uisfx on Oct 13, 2026. Not legal advice: terms change, check the page before you ship.
Price
Free
Fully free and open source; MIT code and CC0 audio
Commercial use
Yes
MIT (code), CC0 (audio)
Credit the author
Not needed
No credit needed
Do you need to credit UI SFX?
No credit needed. You can use it without naming the source.
“The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.” github.com/romainsimon/uisfx/blob/HEAD/LICENSE
Can you ship UI SFX content inside an app or game?
Can ship inside your app.
“The package includes `sounds/{pack}/{cue}.mp3` and `sounds/{pack}/{cue}.ogg` for React Native, Swift, Kotlin, Unity, Godot, video, and any environment without Web Audio.” github.com/romainsimon/uisfx
Rules to follow
- Keep the MIT license notice with the code you distribute; the CC0 audio needs no credit.
- Never autoplay on page load; call unlock() from a real pointer or keyboard handler.
- Keep visible feedback alongside sound and give users a persistent mute setting.
- Stop loop cues (loading, processing, recording) when their state ends.
Rules for your agent
Copied.
- UI SFX (Sound effects). Open-source library of 936 interface sound effects in 12 packs, with a Web Audio player and MP3/Ogg files, installed via npm. Price: free; commercial use OK; no credit needed.
Connect: npm uisfx.
Get files: npm install uisfx; the package ships sounds/{pack}/{cue}.mp3 and .ogg files, and a Web Audio player that synthesizes the sounds locally (mp3, ogg).
Not allowed: Code is MIT: keep the license notice when you distribute it.
Not allowed: Audio is CC0; the CC0 dedication does not cover files under .generated.
Not allowed: Start audio only after a user interaction (call unlock() from a pointer or keyboard handler).
Rule: Keep the MIT license notice with the code you distribute; the CC0 audio needs no credit.
Rule: Never autoplay on page load; call unlock() from a real pointer or keyboard handler.
Rule: Keep visible feedback alongside sound and give users a persistent mute setting.
Rule: Stop loop cues (loading, processing, recording) when their state ends.
License: https://github.com/romainsimon/uisfx (checked 2026-10-13; details: https://agentgid.com/assets/uisfx/)
Free for commercial use: other sound effects
| Pick for your agent | Source | Price | License | Monetized YouTube | Agent access |
|---|---|---|---|---|---|
| Freesound Collaborative database of CC0, CC BY and CC BY-NC sounds with a REST API. |
Free | Commercial: conditions Credit varies | With conditions | API | |
| Pixabay Free photos, illustrations, vectors, videos, music and sound effects; the API covers images and videos only. |
Free | Commercial OK Credit (API) No AI training No bots | With conditions | API | |
| Cuelume Fourteen interaction sound cues for web interfaces, synthesized live with Web Audio and bound to elements through data attributes. |
Free | Commercial OK No credit | — | npmcuelume |
|
| 99Sounds Free downloadable sound effect libraries, sample packs and VST plugins, royalty-free for personal and commercial projects. |
Free | Commercial OK No credit | Yes | Download | |
| Adobe Audition Sound Effects Free downloadable ZIP packs of royalty-free, uncompressed sound effects grouped by type, such as ambience, foley and impacts. |
Free | Commercial: conditions | Unclear | Download | |
| BOOM Library Professional sound effects libraries, nature ambiences and sound design plug-ins, sold as buyout or subscription. |
Free tier | Commercial OK No credit No AI training | Yes | Download |
0 selected across all categories
Copied. Paste it into your prompt or AGENTS.md.
Link copied.